January 16, 2013 § 10 Comments
Last month, Anil Dash wrote The Web We Lost. It struck a chord: making the case that there has been t a subtle but massive shift on the web. Not simply a shift from open to closed. It’s more nuanced. Rather, a shift a web that is more human and craftlike to one that is more mechanical and industrial. My words, not his.
As I read it, I was struck by a) how Dash’s post is very much at the heart of why we’re doing Mozilla Webmaker and b) that we’ve done a very poor job ourselves of explaining that why. Which is the reason I’m reaching out to you. I’m working with a bunch of people to explain why anyone should care about web literacy. I need your help.
Myself and others on the Webmaker team came up with this ‘five liner’ to explain the why of what we’re doing.
1. Our goal: help 100Ms more people become makers who understand and tap the full power of the web.
2. Why? The web has fueled massive creativity, productivity and wealth. We want this to continue.
3. When the web was young: people looked under the hood, figured out how it worked and made things.
4. This ‘just figure it out and make it’ is harder to come by today. The hood is harder to open. Learning as you go is not so easy.
5. Mozilla want to turn this upside down. We want to make it easy easy to open again, to learn how things work and to tap the full power of the web.
It’s rough, for sure. But, if you look at the middle three points, you get the idea. The web has given lots to humanity. That happened because it was open and learnable. Now it’s more closed and hard to learn. Which, by implication, puts all the stuff we’ve gotten from the web at risk. Or something like that.
a. For the bullets above, what evidence or examples would you add to bring these points to life? E.g. the private sector has seen 13% rise in productivity due to the web.
b. What other top level arguments would you make for massive web literacy? Why should people care about 100s millions more people understanding how the web works?
c. Most important: how do we deal with the YouTube/Facebook factor? I.e. people are already ‘making stuff’ on social media. What are we talking about that is different? What does ‘the full power of the web’ really offer?
Cracking this nut is important to us. The ideas of ‘web literacy’ and ‘making as learning’ are going to be part of big campaigns we and others do this year. Succinctly explaining why these things matter is going to be critical to success.
Any ideas or comments you’ve got, not matter how hair brained they seem, are helpful. Please leave comments below. Or add to this etherpad.
December 4, 2012 § 13 Comments
‘Webmaker is both a product and a community.‘ This is the conclusion that a bunch of came to last week as we were looking at goals for Webmaker 2013. We need a product that delights, gives people value and builds up demand for content that could only be made on the web. We also need a global community of people excited to teach about the open tech of the web and the creative freedoms that it offers We need to build both of these things.
Based on this discussion and many others, I’ve worked up a first cut description of what Webmaker 2013 might look like. It includes: a product and community description; audience definitions; goals and objectives; and top level metrics. Over the next few weeks, I want to discuss these more broadly and then refine them.
The idea that we want to make a product that people love is at the core of Webmaker 2013. With that goal in mind, I’m proposing a number things that change what we’ve made so far:
- The product will be positioned as a way to ‘animate the web’. Popcorn-powered videos, slideshows, etc. have caught people’s attention. We will make these our core differentiating feature.
- Thimble + Popcorn Maker + Xray Goggles will become more tightly integrated. Your Popcorn video will come wrapped in a Thimble paged editable with Goggles.
- Webmaker.org will become a) showcase for best content people make and b) jumping off point for remixing and learning.
- As part of this, we’ll make flexible gallery tools for ‘me, my friends and my themes’. The galleries themselves will be highly hackable.
- Also: we will start to look like a distributed social network, pushing your content into Tumblr, Twitter, Pinterest, Facebook and always including a remix button that pops you out to Webmaker.org so you can learn, tinker and (re)create.
- Hive + Code Party will merge into an ongoing global community of mentors with local roots. This will be core to the movement building side of Webmaker.
Assuming we go in this direction, we’ll need to again evolve the way we describe Webmaker to the world. Long time Mozilla engineering genius Johnathan Nightingale has been known to day that ‘Firefox combines both rocket (awesome browser) and payload (user choice and web standards)’. We could think of Webmaker in a similar way:
Rocket: Apps to author web pages that move: videos, slideshows, etc. that combine content and code from across the web. The tools solve a problem: they make it way easier than it is today to mix your phone, web and social media content together into a compelling, moving collage that you can share with friends. Also, the content that pops out the other end is magnetic, edgy, useful, new. It looks unlike anything people are making today because it’s made by combining real, live and, sometimes, constantly changing content from across the web. People will love this stuff. And no one else has it (yet).
Payload: Ultimately, this gets people to expect a remix button for everything. People start by making videos, slideshows, etc. that could only be made with the open technology of web. The videos, etc. pull material via URLs + APIs. They pull from your phone, your social networks, everywhere. They make it easy to see, edit and drop in code. Over time, people realize Webmaker content is remixable, view sourceable and can change as the web changes. Also, the tools and the content you make show you how the web works as you make things. There are ‘remix’ and ‘how to’ buttons on every piece of content created using Webmaker tools.
These tools can be hugely popular. I believe that quite deeply. But, like Firefox, with its millions of early adopters who installed a new browser on a friend’s computer, we also need a community and a ground game. I propose that we leverage our existing work on Hive and Summer Code Party to build a global community of mentors, teachers, techies and evangelists. It might be described this way:
A global community of makers and mentors excited to show people what you can do using the creative and technical freedoms of the web and (and open tech in general). They use open tech and a maker attitude to teach everything from art to science to citizenship. Sometimes, they use Webmaker tools. Sometimes they use Scratch. Sometimes they hack with toys and hardware from the junkyard. And everything in between. This community is built on the event and local learning network models that we’ve begun to develop with Summer Code Party and HiveNYC.
The important thing about this community is that, like Mozilla Festival, it’s not just about our tools. It’s about something bigger: using the maker spirit to teach and inspire. Mozilla has an important role to play in connecting this maker spirit back to the web and showing how you can live an online life that taps the creative and technical freedoms of the web to their fullest. This Mozilla side of making — and the Webmaker products — should both fuel and draft in the wind of the broader maker movement, just as Firefox did with open source a decade earlier.
As I say, all of this thinking — plus the detailed goals and objectives I’ve written up for Webmaker 2013 – is a draft for feedback. I’ve set up a bunch of threads on the Mozilla Webmaker mailing list to discuss different aspects of this plan. That’s the best place to go if you want to join into a discussion on these ideas. Of course, comments here on my blog are also welcome.
November 26, 2012 § 97 Comments
We started working on Mozilla Webmaker about a year ago with this thesis: inviting people to make, tinker and share things is the best way to teach the world how the web works.
Much has changed with Webmaker since. We’ve evolved Popcorn Maker into something lean and intuitive. Thimble has emerged from the Xray Goggles. And our vague ideas about community building turned into a worldwide Summer Code Party. But one thing has stayed constant: our core belief that making is the fastest (and funnest) way to learn things.
We’re not the only people who think that making and learning are deeply intertwined. Seymour Papert thought it 30 years back. Today, you see it in action at Maker Faires and in every hackerspaces around the world. You see it in the hands on side of the ‘learn to code’ movement. And, as demonstrated in NESTA’s recent report on innovation in education, you see it in discussions that link the resurgence of making, hacking and craft with new ways to teach and learn.
Reflecting on all this recently, I was reminded that the opportunity here is is much bigger than teaching the world the web. In a world where digital things make making easier and cheaper than ever, we have the chance to move the learning ball quite far in at least three areas: digital literacy; digital citizenship; and STEAM.
If you think about a Maker Faire or a hackerspace for a moment, you can see a snapshot of this opportunity. You turn one direction: you see people who have taught themselves to engineer robots, rocket ships and all kinds of fantastical contraptions. You turn another: you see a table full of kids and parents teaching each other to code with Scratch. And, all around you: you see people helping each other, tinkering, collaborating and inventing by doing. These are all things that we tend to tap into more as we become citizens of the web.
Also: appetite in making and digital creativity is growing. Mozilla recently asked UK young people aged 8 – 15 about coding, making games and making web pages: 67% said they wanted to know how to do these things yet only 3% said they already had these skills. In the same survey, UK parents ranked coding the most important thing for their children to learn after science, english and math. Also, consider that a billion people on our planet already post or curate content online: these people may not be full fledged digital makers yet, but they clearly comfortable creating and sharing online. My guess is that many of these people just need a little nudge to dive deeper into hacking, coding and making.
Of course, tapping into making as a way to make substantial progress on digital literacy, digital citizenship and STEM would require more than just MakerFaires, Popcorn and social networks. It would require a concerted effort to build products, run programs and raise public awareness in a way that gets 100s of millions of people excited about the connection between making and learning. The thing is: it feels like many of us are already making this concerted effort. What we’re not doing yet is talking to each other or telling the world how huge this opportunity is.
As I start planning for Webmaker 2013, I want to find ways to fix this: to build a bigger making and learning agenda. We already work with many people are building this agenda in their own areas: Tim O’Reilly and Dale Dougherty at Make; Tom Kenyon and the people at NESTA in the UK; Connie Yowell and the team at MacArthur. We all agree that the coming year is the right time to really push the idea of making and learning globally. As a first step, I’m working with some of these people on a simpler way to describe making + learning. Let me know if you want to be involved.
September 25, 2012 § 8 Comments
We’ve been honing our description of Webmaker recently. Partly, this is so we can explain Webmaker to the world. But it’s mostly aimed to clarifying what we’re building and who we’re building it for as we move into the next phase of development.
At a recent meeting in Toronto, Erin Knight led a set of discussions on this topic. I came out of these discussions with four big takeaways:
1. Webmaker is a peer to Firefox and FirefoxOS.
Mozilla has big priorities right now: the web on the desktop; the web in the mobile environment; and web literacy. We need to start positioning Webmaker in this context, showing how Mozilla’s three big bets / priorities all tie back the same mission.
Also, we need to make the link between the value of a phone you can re-program because it’s made from the web (FirefoxOS) and the value of knowing how the web works (Webmaker). Getting web phones into the hands of millions of skilled and creative people is the key to a next wave of innovation on the web.
2. We should describe Webmaker by simply explaining what you can make.
We need to describe Webmaker more simply and concretely. We’ve been able to say ‘Mozilla wants to create a generation of people who know how the web works and can reprogram it.’ But describing what we’re building to make this happen has been difficult. We took a shot at fixing this in Toronto:
Mozilla Webmaker: a quick way to make, remix or tweak a webpage or video while learning how the web works.
While this isn’t quite right yet, it opens up an important new direction: we should be explaining what you can make with Mozilla Webmaker. This creates a more tangible picture in people’s minds and helps them understand how they can engage. I’m hoping others can come up with better wording than what we have above, but based on the general approach of saying what you can make.
3. Our audience is people with something to share.
Up to now, we’ve been a bit fuzzy about who we’re targeting with Mozilla Webmaker. In Toronto, we narrowed in on ‘people how have a maker attitude and something to share’ as a core audience.
There are two pieces to this. The first is is about an approach to life: one that involves tinkering, remixing and iteration. The second is about having made something that you are proud and excited about, something that you want to share or show to other people: a picture you took; a video you made; a game you’ve modified; a big idea you’ve dreamed up. We build the needs and desires of this audience into our design process as we work on the next phase of Mozilla Webmaker.
4. Educators are also a key audience.
During the last thee months, almost 700 people organized Mozilla Webmaker Summer Code Party events. Whether they gathered 100 people or simply brought a few friends around a kitchen table, these people have played a critical role in getting Mozilla Webmaker off the ground. And they have done so because they care about inspiring and educating others about the creative potential of the web.
Personally, I hadn’t really thought about this group as one of our key audiences before. But clearly they are. These are the first people to ‘get’ what we’re trying to do with Webmaker and to feed back in to help improve it. Like the early adopters who first installed Firefox on other people’s computers, these grassroots educators and evangelists could be the core of our global community. Over the next couple of months, we need to figure out ways to more actively help them and bring them into what we’re building.
These four insights aren’t particularly radical. They fit with where we’ve been going with Mozilla Webmaker for the past year. However, I do think they make it easier to explain what we’re doing. They also offer increased clarity on what we need to be building and who we need to be building it for over the next six months. Erin is going to do her own post on this aspect of the Toronto discussions, looking at how we practically pull all the pieces of Webmaker into a more cohesive offering.
September 6, 2012 § 6 Comments
People often ask: Where did Mozilla Webmaker come from? And, how does it fit into the big picture of Mozilla’s mission? There are loads of materials online that answer these questions. I figured I should create a ‘reading’ list for would be web makers that pulls together some of the main threads. Here it is.
This video is a great place to start. In 3 minutes, you get primer on how Mozilla used Firefox to keep the web alive and on where we are headed next with mobile and web literacy. The main take away: Mozilla is a global community of people creates compelling products and experiences that build openness into the internet. This is an important foundational idea to get. It’s how Mozilla thinks about itself.
While it could use an update, the Manifesto is still a solid foundation answering the question: what should Mozilla be working on right now? The Webmaker initiative has it’s roots in the principle that “… individuals must have the ability to shape their own experiences on the Internet.” This almost is impossible unless individuals have some basic literacy in how the web works and how to program it. That’s why Mozilla is making such a big bet on web literacy. The Manifesto also says that Mozilla should “build and deliver great consumer products that support [these] principles.” This is why we’re working so hard on Thimble, Popcorn and high quality remixable content: we believe compelling online creativity apps are powerful way to promote web literacy.
In September 2011, I started a series of blog postings outlining the basic web maker concept and asking for feedback. These posts argued that “… Mozilla has an opportunity to build the next generation of web makers.” They also set out the basic idea that we need both teach and build tools that encourage creativity, tinkering and invention on the web. These posts formed the touchstone for what we’re actually building in 2012. You can read them in order as a set or go back to ‘#nextbeat’ tag in my blog. While the #nextbeat version is confusing (you have to read from the bottom up as they are in reverse order), it’s also more interesting as it includes all the original comments and public discussion about the webmaker concept.
By the end of 2012, we’d agreed to put significant resources toward what is now called Mozilla Webmaker. Our top level goal was to “… roll Mozilla’s best software and learning resources into a simple ‘kit’ for web makers.” Practically, this meant building Hackasaurus, Popcorn, Hive, Open News and many other efforts we’d started under the Mozilla Drumbeat banner into a cohesive offering and brand. I posted an overview of our plans to do this in February 2012, including links to team-specific plans. There is also a wiki page with the top level Webmaker goals and objectives approved by the Mozilla Foundation board in December 2011. As I thought experiment, I recently did a July MoFo Goals Review. While we’ve still go work to do, we’re tracking well.
Now that we’re almost a year into the Webmaker conversation, I’ve been turning my mind back to the question: what’s the big picture strategy we need to keep the web open and vibrant? At the broadest level, I think the answer is a mix of products, literacy and public policy that bake the values of the Mozilla Manifesto into the web and into our expectations of how the web works. Mozilla’s three big projects right now — Firefox, Firefox OS and Webmaker — cover the product and literacy bases. We also need to find a way to shape policy, at least in cases where it threatens the web. I did a talk recently at Campus Party Europe that looks these things through a big picture lens. It’s rough and a bit long, but this talk is worth watching if you want to situate Mozilla Webmaker within the context of keeping the web open for the very long haul.
Of course, these five posts are just a primer. There are thousands of posts and reflections that people have written about the webmaker concept. And there is even more out there on the broader topic of web literacy. I’d be interested in hearing what other reading you find helpful or inspirational on this topic. If something comes to mind, please post a link as a comment below.
June 5, 2012 § 6 Comments
Next week am talking at Personal Democracy Forum in New York. My goal is to get people thinking about the big picture of the open internet movement: where product, policy and teaching the world to code connect. Also, I want people to start imagining the long game. I’m excited.
The talk is now at the point that I’d like some feedback, so I’ve posted my outline below. It’ll go through at least 2 – 3 more iterations as I make the slides and refine the narrative. Comments on notes like this always help a ton.
Movement Making: What punk rock, Scouting and the Royal Society can teach us about movement building. Plus: quick, practical thoughts on keeping the open ethos and technology of the web alive for the next 350 years.
At 15, I found my first cause. A cause that sticks with me to this very day.
[mark as a teenage skinhead]
At the time, I called it punk rock. It was about creativity, experimentation, edginess, laughter, freedom, comradarie, surprises. It was magnetic, and it was fun
[add 'creativity + freedom' to the same slide]
Over time, two things truly stood out for me about this cause: creativity + freedom.
Ultimately, that’s what the punk DIY ethic is about: the idea that anyone should be able to do or make anything they can imagine without asking permission from others.
As I soaked happily in this creativity and freedom, I started to look for ways to bake this ethos into the world around me. This is when I first started paying attention to technology.
[slides of punk + tech]
[ad for a four track tascam recorder + punk concert]
[photocopier + maximum rock n roll cover]
[sony portapak + still from a protest video]
[2400 baud modem]
I suspect that this quest to bake creativity and freedom into the world — and to bend technology to this end — is something that almost everyone in this room has embarked upon in one way or another. It is at the core of our cause. It is essential.
[picture of a network + words 'freedom + creativity]
This quest is more important today than it ever has been, because it ties back to the internet and what it becomes.
Creativity + freedom are core to the design of the internet and fused into the internet culture that we have built. But there are many people who do not share our love for creativity + freedom, who have a different vision of the internet. One based on prescription + control.
This matters to more than just the internet itself. The internet is now so central to all aspects of our lives, that, as goes the internet, goes humanity.
[text slide: as goes the internet, goes humanity]
The internet we end up with in 100 years will very much shape everything that is possible and everything that is. If you care about:
… then you should care about how the internet turns out, because it will impact all these things.
With this in mind, I want to explore how we succeed at our quest, how we explain our vision of creativity and freedom, and how we bake it into society for a very long time.
[mark's business cards w/ i <3 open web on them]
These days, much of my time is spent thinking about how to explain this ethos of creativity + freedom to 100s of millions of people.
As you may have noticed, we haven’t cracked that yet. We’ve talked about an open web. We’ve talked about innovation, and openness, and choice. All of it seems so abstract and far away.
[picture of lego blocks]
The closest I’ve come is using the metaphor of lego. I open with a line like: The world (wide web) is made of lego. And I want to keep it that way. And then I use my 10 year old son Ethan to explain what I mean.
[picture of ethan holding a lego]
My pitch goes something like this:
[text on screen with ethan for most of this]
This is my son Ethan.
He loves to make things with lego.
He also loves the web, a lot.
[screencap of rebecca black / fridays]
[screencap of chad vader / fridays]
[back to ethan and lego]
Ethan’s world is a mashup.
It’s a mashup by design.
Tim Berners Lee wanted the web to work like lego.
[screencap of chad vader / fridays]
[screencap of chad vader, view source]
[back to ethan pic]
The web was designed the be like lego.
I want Ethan to know this.
And I want him to expect it.
[back to just the lego]
There are two critical things here:
[big text = explanation]
1. The explanation: we need a metaphor or a word for everyone everywhere to understand what’s good about the web. Lego has it’s downsides, especially the fact that it’s proprietary. But it does help people understand that the power of the web is that you can take it apart and put it back together, and that you can easily see how something is built. Lego helps people get this.
[big text = expectation]
2. The expectation: if we create the expectation that the world — and the web — are made of lego that all of us can understand and reconfigure, then it will be much more likely that this aspect of the web survives. If future politicians, architects, filmmakers and so on grow up in a digital world made of lego, that will shape they laws they write, the buildings they build and the movies they make. Consciously or not, they will be closer to the cause of creativity and freedom.
[text fades away, just the lego blocks now]
I think we’ll crack the explaining part. Even if lego is not quite right, it gives us all something to riff on.
I’m much more worried about how grow the expectation that the world and the web are made of lego. That we make this feeling mainstream, nearly universal.
[floppy disk picture?]
Eben Moglen recently said: ‘We made the web easy to read, but we did not make it easy to write.’ This is not literally true: it’s easy to write the web, to treat it as lego, to make an app. If you’re a programmer. The problem is that programming remains arcane and in accessible to most people.
Which leads me to the question: how do you take something arcane and inaccessible and make it mainstream?
[picture of a scouting jamboree]
At this juncture, I often point to the scouting movement. And I ask: what was the major social innovation of the scouting movement? One that has been wildly successful to the point that it is a major part of our lives?
[pic from wikipedia of civilian camping in ontario, or scout camping]
The answer: civilian camping.
105 years ago when scouting first began, camping was primarily the domain of land settlers, prospectors and the military. It was an arcane activity done primarily by professionals and the highly adventurous.
Baden Powell used this arcane technique and technology of camping as part of scouting’s efforts to connect urban young people to nature. The result: he helped bring camping into the mainstream of recreation, family life and the economy. And, in doing so, he also helped build the *expectation* that we would have parks, rivers and mountains that are protected for our enjoyment.
[add some stats on camping?]
Imagine if 105 years from now we could say the same for coding: that coding is something that huge numbers of people do for fun and self expression.
If we did that, we would certainly have made great progress towards building the *expectation* of lego-ness into the internet. And, in turn, we would have done a great deal for the cause of creativity + freedom.
[smiling kids in brasil w/ smartphones in hand]
I love the long game. It’s so important here. But let’s set the long game aside for a moment and talk about where we are right at this moment.
As I said earlier, the stakes with the internet today are very very high. The internet has become so central to all aspects of our lives, and quickly the lives of billions more people, that, as goes the internet, goes humanity.
[text slide: as goes the internet, goes humanity]
We are at a juncture where the design decisions we make in the next decades will influence:
… likely for centuries to come. And many of these decisions are tied directly to our vision of the internet.
[mosaic view source vs. ipad app store human]
We are currently faced with two visions of where the internet should go.
The app store vision: where creativity, innovation and commerce happen on the terms of a handful of technology companies, and where privacy exists or doesn’t at their whim.
The view source vision: where the digital world is made and expanded using lego blocks we can all understand and use, and where privacy is a choice that all of use have at our fingertips.
[ipad disappears on the next slide, 'creativity + freedom' comes on screen]
It should be obvious to you which vision I support. The view source vision. The vision that is about creativity and freedom. This is the vision of the internet that I have. This is the vision of society that I have. My guess is that many of you share this vision.
The practical question: what do we need to do right now to ensure that our vision wins, to bake creativity and freedom into the internet and the world? Also, what time horizon should we focus on?
[text: 352 years]
The answer to the time horizon questions is simple: 352 years. But let me get back to that. The question of immediate tactics is harder, but I know we can crack it.
[b2g + meemo + soundcloud pic]
The first thing we need to do is run like hell to build creativity + freedom into to core of internet products that everyone uses every day.
When Moglen said: “We made the web easy to read, but we did not make it easy to write,” he went on to point out that Facebook, Apple and others have taken advantage of this, serving up creativity on their terms.
We need to make the raw lego blocks of the web just as easy to create with as Facebook or iMovie. And, importantly, we need to make them both more powerful and more fun.
[sopa girl pic]
The second thing we need to do is defend ourselves. On so many fronts, we are winning. The web is winning. Creativity + freedom are winning.
The predictable result: those who believe they have something to loose if creativity + freedom win have gone on the attack. They attack with SOPA and ACTA. With national firewalls. With arcane yet nasty copyright laws. With quite clear intent, these people want to break the internet. Or, at least, to ensure that our vision of the internet does not survive.
The punk rock kid in me says that policy and politics are a tactic of last resort, possibly futile. But the realist in me knows that we must stand up and fight where people propose to pass laws that will break the internet. And, I can say, Mozilla will stand up against such things even more strongly than it has in the past. We cannot and will not let people destory what we have all built together.
[pic of kids learning to code]
The third thing we need to do now help 100s of millions more people tap the full creativity + freedom, and to pull this into their every day lives.
As a tag line: I believe we need to make coding as mainstream as camping.
This is why I so often point to the scouting movement as an example: it is possible to transform the arcane and the professional into something that huge numbers of people want to learn and do. And, into something that connects people to something deeper.
Practically, this means making it easier and sexier to use code in every day creativity. In fashion. In filmmaking. In school. In journalism. In hip hop. Everywhere.
Which is not about making everyone a coder or engineer, but rather about bringing the power, the freedom and the creativity that coders and engineers experience in the digital world to everyone who has an idea, a dream, something to say.
[text: 352 years]
So those are some practical ideas for how we fuse creativity + freedom into our world:
- create internet products that work like lego
- defend the internet from people who want to break it
- build a generation of people who speak code as fluently as they speak words and numbers
But, what about that time horizon? As I said, I like to take the long view on things like this. Which is one of the reasons 352 feels like a good number.
[picture of the royal society mace]
A couple of months ago I was staring at this mace.
It’s the mace that Charles II gave to the Royal Society of London for Improving Natural Knowledge when they first set up shop 352 years ago.
I was at the Royal Society to talk about their recent report on computer science education in UK secondary schools. On top of our main conversation, I was struck by the idealism of the people I was meeting with.
These were people who believe deeply in the ideals of science, in the royal society motto of ‘take nobody’s word for it’, and who get up everyday to advance this cause.
[etching of early scientists running an experiment]
What’s amazing is that this is an organization that has stood for this ideal for over 350 years. And, they have been quite successful — along with many others — in spreading the idea we call science. And making it last. And they did so primarily by showing what we possible using the ethos and techniques they believed in.
A big part of the Royal Society’s early history was friends gathering to do experiments together and to observe the results. These were basically meetups for fringe philosophers, radicals. But with these meetups and eventually a cadre of thought leaders called fellows, the ideas spread.
[picture of the royal society building today]
The point here is not to give the royal society all the credit for the success of science. That would be silly. But rather I want to show how planting a few small seeds with friends can build institutions that can keep a cause alive for a very very long time. In this case, 352 years.
[an etching of a network diagram, or something that looks like this]
Which brings me to what I really want to begin — or, more correctly, I think we have already begun — to build today. I build product, and fight bad policy and light up a movement of people who will teach other to code.
But more than anything I want us to create an an ethos of creativity + freedom that people will still treasure and defend 352 years from this day. I think we can do that.
February 20, 2012 § 6 Comments
Want to know what we mean by web making? Or why you (and Mozilla) should care? Michelle Levesque and I did this 20 minute talk at last month’s Learning Without Frontiers conference to answer these questions:
One thing that’s worth pulling out of our slides is the definition of ‘web maker':
a web maker is anyone who makes things using the open ethos and building blocks of the web
I’ve been using this definition for many months now, but it often seems to fly past people. I want to underline it here as this web maker audience is central for all the learning programs Mozilla is developing this year.
If you want more info — or if wonder what I mean by the ‘open ethos and building blocks of the web’ — there are lots of old posts by Mitchell, myself and others that unpack this general topic. Here are a few:
- Describing Mozilla. (Mitchell)
- What makes the web better? (me)
- Describing the open web. (Mitchell)
- Open web definition for drumbeat.org. (me)
- Kids and the open web. (Atul)
PS. here is a PDF of the slides from the talk Michelle and I did. Can also send Keynote to anyone who wants to use these.